Golden Mart
A downloadable game
Golden Mart is a single-player tabletop role-playing game set in a neighborhood convenience store. The Rats out back are a power, the dog out front is an oracle, and you just need to get through your shift.
VERMINUM HONORATE
A magical catastrophe a few blocks away from the convenience store where you work threatens the city. Society is on edge. How will you uphold the Golden Standard of Excellent Customer Service during this time?
Appropriate for ages 10 and up.
We designed the game to be played with a penny and a bag of M&Ms, but we have included instructions for playing with a D6 or Chex Mix. Alternatively, you may use any other snack-type food that comes in variations of 6. Additionally, you might need a pen or pencil to take notes and fill out the incident report!
Designed by Michael DeAnda and Carly Kocurek.
This page contains the original contents designed for #Neighborjam2020.
RENOVATION
Our Kickstarter to renovate and expand Golden Mart was a huge success!
If you would like a copy, you may buy a digital or print copy, on DriveThruRPG!
Renovation Contents
Sensitivity Reading
Importantly, we wanted to have our Employee Handbook reviewed by sensitivity readers to address any problematic content. We removed many references to police in the original, we rearranged the M&M colors on the tables, and we took the time to address language deployed throughout the manual.
Map
We hired Ryan Lynch at Outrider Designs to redo the store map!
Campaigns
There are 6 pre-written campaigns in the Renovated Edition:
- "The Consumer is Always Right" by IM Shulman
- "The Empty Hole" by Allison Kyran Cole and Jordan Osterer with special thanks to Dee Rogers
- "Shadow of a Doubt" by D.E. Chaudron
- "Call of the Karen" by Lynne M. Meyer
- "Moony Desert Nights" by Jess Elizabeth Reed
- "Symmetrized City" by Alexander Blechman
Renovated Edition Team
Golden Mart is designed by Michael DeAnda and Carly Kocurek.
Playtested by Stephen Bohanon, Rebekah Shultz Colby, Richard Colby, Caleb Foss, Jennifer Legaspi, Alice Maldonado, and Madeline LaPorte.
Copyedited by Jes Klass.
Sensitivity readers were Samantha Mayne and Seb Pines.
Cultural consulting provided by Wendi Sierra.
Map designed by Ryan Lynch at Outrider Design.
Sticker designs by Izzy Lima, Sophia Muir, Vinison Hobbs, and Carly Kocurek.
Assistant Production Manager was Lauren Watson.
Production Assistants
Anabelle Watson, Angela Petrone, Arlene Park, Casey Stowe, Crane Benson, Immanuel Downs, Madeline LaPorte, Rowan Blair, and Santiago Posada-Jaramillo.
Campaign Writers
- "The Consumer is Always Right" by IM Shulman
- "The Empty Hole" by Allison Kyran Cole and Jordan Osterer with special thanks to Dee Rogers
- "Shadow of a Doubt" by D.E. Chaudron
- "Call of the Karen" by Lynne M. Meyer
- "Moony Desert Nights" by Jess Elizabeth Reed
- "Symmetrized City" by Alexander Blechman
- In Memory of Dean M. O'Donnell
Status | Released |
Category | Physical game |
Release date | Jul 24, 2020 |
Rating | Rated 5.0 out of 5 stars (8 total ratings) |
Authors | Alice D Games, sparklebliss |
Genre | Role Playing |
Tags | apocalyptic, candy, convenience-store, eldritch, Magic, Magical Realism, Singleplayer, Solo RPG, Tabletop role-playing game |
Average session | About a half-hour |
Languages | English |
Download
Click download now to get access to the following files:
Development log
- Renovation KickstarterAug 05, 2021
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